Initialize engine version: 5.4.2f2 (b7e030c65c9b) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 780 Ti (ID=0x100a) Vendor: NVIDIA VRAM: 3039 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\ArabicSupport.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\SandyBridge.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\SandyBridge.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Mono.Data.SqliteClient.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Mono.Data.SqliteClient.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Data.dll (this message is harmless) Loading D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Data.dll into Unity Child Domain - Completed reload, in 0.055 seconds Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0 Initialized touch support. UnloadTime: 0.922202 ms Could not Init GOGGalaxyClient: Galaxy.Api.GalaxyInstance+RuntimeError: Could not start GalaxyService at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String clientSecret) [0x00000] in :0 at Craneballs.Social.GOGGalaxyClient.Init () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initializing Google Analytics 0.2. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initializing Google Analytics 0.2. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 386) Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Transactions.dll (this message is harmless) Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite Lib verified with version: 215 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Configuration.dll (this message is harmless) Setting up 3 worker threads for Enlighten. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Thread -> id: 7a8 -> priority: 1 Thread -> id: 21b0 -> priority: 1 Thread -> id: 1d74 -> priority: 1 UnloadTime: 2.301892 ms Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 7569. Total: 3.438834 ms (FindLiveObjects: 0.186729 ms CreateObjectMapping: 0.162334 ms MarkObjects: 2.989478 ms DeleteObjects: 0.099990 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7569. Total: 4.372180 ms (FindLiveObjects: 0.649637 ms CreateObjectMapping: 0.120470 ms MarkObjects: 3.595446 ms DeleteObjects: 0.006023 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7576. Total: 4.178524 ms (FindLiveObjects: 0.426466 ms CreateObjectMapping: 0.114145 ms MarkObjects: 3.629780 ms DeleteObjects: 0.007529 ms) Cant find audioClip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'ParticlePivot') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'ParticlePivot') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerFreeController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerDebugController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerDebugController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerCamera') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerFreeController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerDebugController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerFreeController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerDebugController') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerCamera') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'PlayerFreeController') is missing! (Filename: Line: 1656) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _EMISSION _INCLUDE_SLOPE_VARIANCE _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _TRIANGLES _WATER_OVERLAYS _WAVES_ALIGN _WAVES_FFT' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _EMISSION _INCLUDE_SLOPE_VARIANCE _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _TRIANGLES _WATER_OVERLAYS _WAVES_ALIGN _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _EMISSION _INCLUDE_SLOPE_VARIANCE _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _TRIANGLES _WATER_OVERLAYS _WAVES_ALIGN _WAVES_FFT' - All passes removed UnloadTime: 4.954355 ms Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 8809. Total: 4.159550 ms (FindLiveObjects: 0.189440 ms CreateObjectMapping: 0.335209 ms MarkObjects: 3.035257 ms DeleteObjects: 0.599341 ms) GameDataBuilder.Build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Init planet builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Game Seed - string: Guloon, value: 995778867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PLAYER CONDITIONS(19) ARE LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActiveBlockManager init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DB table active_blocks initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Max activeBlock id: 90 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start loading active blocks ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AtmosphericScattering.GenerateBuffers - opticalDepthBuffer generated in 13.0349ms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Active blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading machines on pos: (-7361.0, 13944.8, 2728.1), size: 464 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Building blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Completed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS LOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 35491. Total: 19.119595 ms (FindLiveObjects: 1.698636 ms CreateObjectMapping: 0.811068 ms MarkObjects: 16.515320 ms DeleteObjects: 0.094268 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) MeshMapper is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MeshMapper is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Steam Overlay has been activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Data: upsertInstallation: array(6) { ["ok"]=> float(1) ["nModified"]=> int(1) ["n"]=> int(1) ["err"]=> NULL ["errmsg"]=> NULL ["updatedExisting"]=> bool(true) } insertSession: array(4) { ["ok"]=> float(1) ["n"]=> int(0) ["err"]=> NULL ["errmsg"]=> NULL } object(stdClass)#184 (10) { ["createdTimestamp"]=> float(1497023850.3701) ["applicationVersion"]=> string(5) "0.6.3" ["installationUniqueID"]=> string(40) "e6b47cb24bf930f39a248a6f8e5b4d98ebfbc0d0" ["gameUniqueID"]=> NULL ["hasCrashedLastTime"]=> bool(false) ["systemMetrics"]=> object(stdClass)#185 (15) { ["deviceUniqueIdentifier"]=> string(40) "2495498e6afa08cb2dd5ec829db765da6603f957" ["deviceType"]=> string(7) "Desktop" ["deviceModel"]=> string(46) "Default string (Gigabyte Technology Co., Ltd.)" ["operatingSystem"]=> string(26) "Windows 10 (10.0.0) 64bit" ["processorType"]=> string(40) "Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz" ["processorCount"]=> int(12) ["processorFrequency"]=> int(3400) ["systemMemorySize"]=> int(16222) ["graphicsDeviceVendor"]=> string(6) "NVIDIA" ["graphicsDeviceName"]=> string(25) "NVIDIA GeForce GTX 780 Ti" ["graphicsDeviceVersion"]=> string(26) "Direct3D 11.0 [level 11.0]" ["graphicsMemorySize"]=> int(3039) ["systemLanguage"]=> string(7) "Russian" ["ipAddress"]=> string(14) "93.100.139.167" ["countryCode"]=> string(2) "RU" } ["playerMetrics"]=> object(stdClass)#186 (33) { ["gameLaunched"]=> int(1) ["gameSaved"]=> int(0) ["gameLoaded"]=> int(1) ["distanceTravelled"]=> array(0) { } ["distnaceTravelledTotal"]=> int(0) ["timeInBiome"]=> array(0) { } ["timeInBiomesTotal"]=> int(0) ["timeInBiomeNotBlended"]=> array(0) { } ["timeInBiomesNotBlendedTotal"]=> int(0) ["timeInVision"]=> array(0) { } ["timeInVisionsTotal"]=> int(0) ["timeInMenu"]=> array(2) { [0]=> object(stdClass)#187 (2) { ["k"]=> string(4) "main" ["v"]=> float(21.46453) } [1]=> object(stdClass)#188 (2) { ["k"]=> string(7) "loading" ["v"]=> float(16.66293) } } ["timeInMenusTotal"]=> float(38.12749) ["timeAfkInDaytime"]=> array(0) { } ["timeAfkTotal"]=> int(0) ["tutorialPageView"]=> array(0) { } ["tutorialPageTime"]=> array(0) { } ["tutorialPagesViewTotal"]=> int(0) ["tutorialPagesTimeTotal"]=> int(0) ["maxVehicleSpeed"]=> int(0) ["fps"]=> object(stdClass)#189 (5) { ["count"]=> int(2) ["sum"]=> float(58.76514) ["min"]=> float(28.67468) ["max"]=> float(30.09047) ["avg"]=> float(29.38257) } ["masterVolume"]=> object(stdClass)#190 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["soundVolume"]=> object(stdClass)#191 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["musicVolume"]=> object(stdClass)#192 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["muteUsed"]=> bool(false) ["muteUsing"]=> bool(false) ["firstBlockAddTime"]=> float(43.06045) ["firstBuildAxisChangeTime"]=> float(37.07311) ["buildAxisChangeCount"]=> int(86) ["toolUseTime"]=> array(0) { } ["firstToolUseTime"]=> array(0) { } ["terrainModificationsCount"]=> int(0) ["treeCutsCount"]=> int(0) } ["vehiclesMetricsTotal"]=> object(stdClass)#193 (12) { ["blocksAdded"]=> array(8) { [0]=> object(stdClass)#194 (2) { ["k"]=> int(53) ["v"]=> int(16) } [1]=> object(stdClass)#195 (2) { ["k"]=> int(36) ["v"]=> int(1) } [2]=> object(stdClass)#196 (2) { ["k"]=> int(4) ["v"]=> int(2) } [3]=> object(stdClass)#197 (2) { ["k"]=> int(1) ["v"]=> int(97) } [4]=> object(stdClass)#198 (2) { ["k"]=> int(34) ["v"]=> int(10) } [5]=> object(stdClass)#199 (2) { ["k"]=> int(18) ["v"]=> int(10) } [6]=> object(stdClass)#200 (2) { ["k"]=> int(11) ["v"]=> int(18) } [7]=> object(stdClass)#201 (2) { ["k"]=> int(3) ["v"]=> int(4) } } ["blocksAddedTotal"]=> int(158) ["blocksAddedActive"]=> int(26) ["blocksAddedElectric"]=> int(0) ["blocksAddedAdjustable"]=> int(26) ["blocksAddedUsable"]=> int(26) ["blocksRemoved"]=> array(7) { [0]=> object(stdClass)#202 (2) { ["k"]=> int(53) ["v"]=> int(5) } [1]=> object(stdClass)#203 (2) { ["k"]=> int(34) ["v"]=> int(9) } [2]=> object(stdClass)#204 (2) { ["k"]=> int(1) ["v"]=> int(71) } [3]=> object(stdClass)#205 (2) { ["k"]=> int(18) ["v"]=> int(6) } [4]=> object(stdClass)#206 (2) { ["k"]=> int(4) ["v"]=> int(1) } [5]=> object(stdClass)#207 (2) { ["k"]=> int(35) ["v"]=> int(1) } [6]=> object(stdClass)#208 (2) { ["k"]=> int(11) ["v"]=> int(4) } } ["blocksRemovedTotal"]=> int(97) ["blocksRemovedActive"]=> int(16) ["blocksRemovedElectric"]=> int(0) ["blocksRemovedAdjustable"]=> int(16) ["blocksRemovedUsable"]=> int(16) } ["serverTimestamp"]=> float(1497024637.3213) ["_id"]=> object(MongoId)#210 (1) { ["$id"]=> string(24) "593ac87dd671ca7f3a218d31" } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Data: upsertInstallation: array(6) { ["ok"]=> float(1) ["nModified"]=> int(1) ["n"]=> int(1) ["err"]=> NULL ["errmsg"]=> NULL ["updatedExisting"]=> bool(true) } insertSession: array(4) { ["ok"]=> float(1) ["n"]=> int(0) ["err"]=> NULL ["errmsg"]=> NULL } object(stdClass)#184 (10) { ["createdTimestamp"]=> float(1497023850.3701) ["applicationVersion"]=> string(5) "0.6.3" ["installationUniqueID"]=> string(40) "e6b47cb24bf930f39a248a6f8e5b4d98ebfbc0d0" ["gameUniqueID"]=> NULL ["hasCrashedLastTime"]=> bool(false) ["systemMetrics"]=> object(stdClass)#185 (15) { ["deviceUniqueIdentifier"]=> string(40) "2495498e6afa08cb2dd5ec829db765da6603f957" ["deviceType"]=> string(7) "Desktop" ["deviceModel"]=> string(46) "Default string (Gigabyte Technology Co., Ltd.)" ["operatingSystem"]=> string(26) "Windows 10 (10.0.0) 64bit" ["processorType"]=> string(40) "Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz" ["processorCount"]=> int(12) ["processorFrequency"]=> int(3400) ["systemMemorySize"]=> int(16222) ["graphicsDeviceVendor"]=> string(6) "NVIDIA" ["graphicsDeviceName"]=> string(25) "NVIDIA GeForce GTX 780 Ti" ["graphicsDeviceVersion"]=> string(26) "Direct3D 11.0 [level 11.0]" ["graphicsMemorySize"]=> int(3039) ["systemLanguage"]=> string(7) "Russian" ["ipAddress"]=> string(14) "93.100.139.167" ["countryCode"]=> string(2) "RU" } ["playerMetrics"]=> object(stdClass)#186 (33) { ["gameLaunched"]=> int(1) ["gameSaved"]=> int(1) ["gameLoaded"]=> int(1) ["distanceTravelled"]=> array(0) { } ["distnaceTravelledTotal"]=> int(0) ["timeInBiome"]=> array(0) { } ["timeInBiomesTotal"]=> int(0) ["timeInBiomeNotBlended"]=> array(0) { } ["timeInBiomesNotBlendedTotal"]=> int(0) ["timeInVision"]=> array(0) { } ["timeInVisionsTotal"]=> int(0) ["timeInMenu"]=> array(2) { [0]=> object(stdClass)#187 (2) { ["k"]=> string(4) "main" ["v"]=> float(21.46453) } [1]=> object(stdClass)#188 (2) { ["k"]=> string(7) "loading" ["v"]=> float(16.66293) } } ["timeInMenusTotal"]=> float(38.12749) ["timeAfkInDaytime"]=> array(0) { } ["timeAfkTotal"]=> int(0) ["tutorialPageView"]=> array(0) { } ["tutorialPageTime"]=> array(0) { } ["tutorialPagesViewTotal"]=> int(0) ["tutorialPagesTimeTotal"]=> int(0) ["maxVehicleSpeed"]=> int(0) ["fps"]=> object(stdClass)#189 (5) { ["count"]=> int(3) ["sum"]=> float(87.81647) ["min"]=> float(28.67468) ["max"]=> float(30.09047) ["avg"]=> float(29.27216) } ["masterVolume"]=> object(stdClass)#190 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["soundVolume"]=> object(stdClass)#191 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["musicVolume"]=> object(stdClass)#192 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["muteUsed"]=> bool(false) ["muteUsing"]=> bool(false) ["firstBlockAddTime"]=> float(43.06045) ["firstBuildAxisChangeTime"]=> float(37.07311) ["buildAxisChangeCount"]=> int(99) ["toolUseTime"]=> array(0) { } ["firstToolUseTime"]=> array(0) { } ["terrainModificationsCount"]=> int(0) ["treeCutsCount"]=> int(0) } ["vehiclesMetricsTotal"]=> object(stdClass)#193 (12) { ["blocksAdded"]=> array(8) { [0]=> object(stdClass)#194 (2) { ["k"]=> int(53) ["v"]=> int(39) } [1]=> object(stdClass)#195 (2) { ["k"]=> int(36) ["v"]=> int(1) } [2]=> object(stdClass)#196 (2) { ["k"]=> int(4) ["v"]=> int(2) } [3]=> object(stdClass)#197 (2) { ["k"]=> int(1) ["v"]=> int(105) } [4]=> object(stdClass)#198 (2) { ["k"]=> int(34) ["v"]=> int(10) } [5]=> object(stdClass)#199 (2) { ["k"]=> int(18) ["v"]=> int(10) } [6]=> object(stdClass)#200 (2) { ["k"]=> int(11) ["v"]=> int(18) } [7]=> object(stdClass)#201 (2) { ["k"]=> int(3) ["v"]=> int(4) } } ["blocksAddedTotal"]=> int(189) ["blocksAddedActive"]=> int(26) ["blocksAddedElectric"]=> int(0) ["blocksAddedAdjustable"]=> int(26) ["blocksAddedUsable"]=> int(26) ["blocksRemoved"]=> array(8) { [0]=> object(stdClass)#202 (2) { ["k"]=> int(53) ["v"]=> int(5) } [1]=> object(stdClass)#203 (2) { ["k"]=> int(34) ["v"]=> int(9) } [2]=> object(stdClass)#204 (2) { ["k"]=> int(1) ["v"]=> int(77) } [3]=> object(stdClass)#205 (2) { ["k"]=> int(18) ["v"]=> int(6) } [4]=> object(stdClass)#206 (2) { ["k"]=> int(4) ["v"]=> int(1) } [5]=> object(stdClass)#207 (2) { ["k"]=> int(35) ["v"]=> int(1) } [6]=> object(stdClass)#208 (2) { ["k"]=> int(11) ["v"]=> int(4) } [7]=> object(stdClass)#209 (2) { ["k"]=> int(36) ["v"]=> int(1) } } ["blocksRemovedTotal"]=> int(104) ["blocksRemovedActive"]=> int(16) ["blocksRemovedElectric"]=> int(0) ["blocksRemovedAdjustable"]=> int(16) ["blocksRemovedUsable"]=> int(16) } ["serverTimestamp"]=> float(1497024991.4859) ["_id"]=> object(MongoId)#211 (1) { ["$id"]=> string(24) "593ac9dfd671cae60e218d6a" } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cant find audioClip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinit environment builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinitialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS UNLOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Init planet builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Game Seed - string: Guloon, value: 995778867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PLAYER CONDITIONS(19) ARE LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActiveBlockManager init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DB table active_blocks initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Max activeBlock id: 116 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start loading active blocks ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Active blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading machines on pos: (-7345.4, 13954.5, 2664.2), size: 464 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) ... Building blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Completed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS LOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 4178 unused Assets to reduce memory usage. Loaded Objects now: 119876. Total: 76.480186 ms (FindLiveObjects: 6.747259 ms CreateObjectMapping: 2.715408 ms MarkObjects: 53.704006 ms DeleteObjects: 13.312909 ms) Steam Overlay has been activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam Overlay has been closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cant find audioClip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinit environment builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinitialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS UNLOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Init planet builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Game Seed - string: Guloon, value: 995778867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PLAYER CONDITIONS(19) ARE LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActiveBlockManager init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DB table active_blocks initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Max activeBlock id: 116 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start loading active blocks ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Active blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading machines on pos: (-7345.4, 13954.5, 2664.2), size: 464 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) ... Building blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Completed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS LOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 339 unused Assets to reduce memory usage. Loaded Objects now: 149320. Total: 75.043869 ms (FindLiveObjects: 8.702799 ms CreateObjectMapping: 2.581685 ms MarkObjects: 62.977539 ms DeleteObjects: 0.780950 ms) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cant find audioClip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinit environment builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinitialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS UNLOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libc Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libc Fallback handler could not load library D:/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libc Init planet builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Game Seed - string: Guloon, value: 995778867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PLAYER CONDITIONS(19) ARE LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActiveBlockManager init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DB table active_blocks initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Max activeBlock id: 116 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start loading active blocks ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Active blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading machines on pos: (-7345.4, 13954.5, 2664.2), size: 464 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) ... Building blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Completed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS LOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 187121. Total: 94.341461 ms (FindLiveObjects: 10.069839 ms CreateObjectMapping: 2.201299 ms MarkObjects: 80.901756 ms DeleteObjects: 1.167661 ms) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Skipping load grid: 256437950 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cant find audioClip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinit environment builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinitialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS UNLOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 6783 unused Assets to reduce memory usage. Loaded Objects now: 250019. Total: 193.968582 ms (FindLiveObjects: 16.009043 ms CreateObjectMapping: 2.995201 ms MarkObjects: 98.106476 ms DeleteObjects: 76.856956 ms) GameDataBuilder.Build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Init planet builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Game Seed - string: Guloon, value: 995778867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PLAYER CONDITIONS(19) ARE LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActiveBlockManager init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DB table active_blocks initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Max activeBlock id: 116 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start loading active blocks ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Active blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading machines on pos: (-7363.6, 13945.0, 2721.0), size: 464 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) ... Building blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Completed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS LOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 277390. Total: 134.183212 ms (FindLiveObjects: 14.947394 ms CreateObjectMapping: 2.200697 ms MarkObjects: 116.697197 ms DeleteObjects: 0.337016 ms) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cant find audioClip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinit environment builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinitialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS UNLOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creative (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Init planet builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Game Seed - string: Guloon, value: 995778867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PLAYER CONDITIONS(19) ARE LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActiveBlockManager init (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DB table active_blocks initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Max activeBlock id: 116 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start loading active blocks ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) REBASIN! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ... Active blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading machines on pos: (-7345.4, 13954.5, 2664.2), size: 464 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) Can not play a disabled audio source (Filename: Line: 432) ... Building blocks loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Completed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS LOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_594.025_779.156_493.214_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1006.82_499.459_394.958_metal_001" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UniverseCenter/Buildings/Grid(Clone)/Block_SmallCockpit_2x3x3(Clone)/collider_box_1480.0_980.0_987.396_metal_001" (Filename: Line: 0) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 833 unused Assets to reduce memory usage. Loaded Objects now: 316710. Total: 161.180084 ms (FindLiveObjects: 17.491734 ms CreateObjectMapping: 5.167287 ms MarkObjects: 135.886368 ms DeleteObjects: 2.633789 ms) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PlanetNomads.Audio.Events.UnderwaterAudioEvent.Stop() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinit environment builder. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deinitialize rebasin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameDataBuilder.Unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAME IS UNLOADED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Unloading 522 unused Assets to reduce memory usage. Loaded Objects now: 318525. Total: 210.276077 ms (FindLiveObjects: 20.729082 ms CreateObjectMapping: 4.718835 ms MarkObjects: 128.366287 ms DeleteObjects: 56.460373 ms) Data: upsertInstallation: array(6) { ["ok"]=> float(1) ["nModified"]=> int(1) ["n"]=> int(1) ["err"]=> NULL ["errmsg"]=> NULL ["updatedExisting"]=> bool(true) } insertSession: array(4) { ["ok"]=> float(1) ["n"]=> int(0) ["err"]=> NULL ["errmsg"]=> NULL } object(stdClass)#184 (10) { ["createdTimestamp"]=> float(1497023850.3701) ["applicationVersion"]=> string(5) "0.6.3" ["installationUniqueID"]=> string(40) "e6b47cb24bf930f39a248a6f8e5b4d98ebfbc0d0" ["gameUniqueID"]=> NULL ["hasCrashedLastTime"]=> bool(false) ["systemMetrics"]=> object(stdClass)#185 (15) { ["deviceUniqueIdentifier"]=> string(40) "2495498e6afa08cb2dd5ec829db765da6603f957" ["deviceType"]=> string(7) "Desktop" ["deviceModel"]=> string(46) "Default string (Gigabyte Technology Co., Ltd.)" ["operatingSystem"]=> string(26) "Windows 10 (10.0.0) 64bit" ["processorType"]=> string(40) "Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz" ["processorCount"]=> int(12) ["processorFrequency"]=> int(3400) ["systemMemorySize"]=> int(16222) ["graphicsDeviceVendor"]=> string(6) "NVIDIA" ["graphicsDeviceName"]=> string(25) "NVIDIA GeForce GTX 780 Ti" ["graphicsDeviceVersion"]=> string(26) "Direct3D 11.0 [level 11.0]" ["graphicsMemorySize"]=> int(3039) ["systemLanguage"]=> string(7) "Russian" ["ipAddress"]=> string(14) "93.100.139.167" ["countryCode"]=> string(2) "RU" } ["playerMetrics"]=> object(stdClass)#186 (33) { ["gameLaunched"]=> int(1) ["gameSaved"]=> int(2) ["gameLoaded"]=> int(6) ["distanceTravelled"]=> array(0) { } ["distnaceTravelledTotal"]=> int(0) ["timeInBiome"]=> array(0) { } ["timeInBiomesTotal"]=> int(0) ["timeInBiomeNotBlended"]=> array(0) { } ["timeInBiomesNotBlendedTotal"]=> int(0) ["timeInVision"]=> array(0) { } ["timeInVisionsTotal"]=> int(0) ["timeInMenu"]=> array(2) { [0]=> object(stdClass)#187 (2) { ["k"]=> string(4) "main" ["v"]=> float(21.46453) } [1]=> object(stdClass)#188 (2) { ["k"]=> string(7) "loading" ["v"]=> float(70.78429) } } ["timeInMenusTotal"]=> float(92.24886) ["timeAfkInDaytime"]=> array(0) { } ["timeAfkTotal"]=> int(0) ["tutorialPageView"]=> array(0) { } ["tutorialPageTime"]=> array(0) { } ["tutorialPagesViewTotal"]=> int(0) ["tutorialPagesTimeTotal"]=> int(0) ["maxVehicleSpeed"]=> int(0) ["fps"]=> object(stdClass)#189 (5) { ["count"]=> int(6) ["sum"]=> float(175.0954) ["min"]=> float(28.67468) ["max"]=> float(30.09047) ["avg"]=> float(29.18257) } ["masterVolume"]=> object(stdClass)#190 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["soundVolume"]=> object(stdClass)#191 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["musicVolume"]=> object(stdClass)#192 (5) { ["count"]=> int(0) ["sum"]=> int(0) ["min"]=> NULL ["max"]=> NULL ["avg"]=> NULL } ["muteUsed"]=> bool(false) ["muteUsing"]=> bool(false) ["firstBlockAddTime"]=> float(43.06045) ["firstBuildAxisChangeTime"]=> float(37.07311) ["buildAxisChangeCount"]=> int(100) ["toolUseTime"]=> array(0) { } ["firstToolUseTime"]=> array(0) { } ["terrainModificationsCount"]=> int(0) ["treeCutsCount"]=> int(0) } ["vehiclesMetricsTotal"]=> object(stdClass)#193 (12) { ["blocksAdded"]=> array(8) { [0]=> object(stdClass)#194 (2) { ["k"]=> int(53) ["v"]=> int(39) } [1]=> object(stdClass)#195 (2) { ["k"]=> int(36) ["v"]=> int(1) } [2]=> object(stdClass)#196 (2) { ["k"]=> int(4) ["v"]=> int(2) } [3]=> object(stdClass)#197 (2) { ["k"]=> int(1) ["v"]=> int(105) } [4]=> object(stdClass)#198 (2) { ["k"]=> int(34) ["v"]=> int(10) } [5]=> object(stdClass)#199 (2) { ["k"]=> int(18) ["v"]=> int(10) } [6]=> object(stdClass)#200 (2) { ["k"]=> int(11) ["v"]=> int(18) } [7]=> object(stdClass)#201 (2) { ["k"]=> int(3) ["v"]=> int(4) } } ["blocksAddedTotal"]=> int(189) ["blocksAddedActive"]=> int(26) ["blocksAddedElectric"]=> int(0) ["blocksAddedAdjustable"]=> int(26) ["blocksAddedUsable"]=> int(26) ["blocksRemoved"]=> array(8) { [0]=> object(stdClass)#202 (2) { ["k"]=> int(53) ["v"]=> int(5) } [1]=> object(stdClass)#203 (2) { ["k"]=> int(34) ["v"]=> int(9) } [2]=> object(stdClass)#204 (2) { ["k"]=> int(1) ["v"]=> int(77) } [3]=> object(stdClass)#205 (2) { ["k"]=> int(18) ["v"]=> int(6) } [4]=> object(stdClass)#206 (2) { ["k"]=> int(4) ["v"]=> int(1) } [5]=> object(stdClass)#207 (2) { ["k"]=> int(35) ["v"]=> int(1) } [6]=> object(stdClass)#208 (2) { ["k"]=> int(11) ["v"]=> int(4) } [7]=> object(stdClass)#209 (2) { ["k"]=> int(36) ["v"]=> int(2) } } ["blocksRemovedTotal"]=> int(105) ["blocksRemovedActive"]=> int(16) ["blocksRemovedElectric"]=> int(0) ["blocksRemovedAdjustable"]=> int(16) ["blocksRemovedUsable"]=> int(16) } ["serverTimestamp"]=> float(1497025664.1086) ["_id"]=> object(MongoId)#211 (1) { ["$id"]=> string(24) "593acc80d671ca623a218d37" } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)