; This file allows you to play 'Deathmatch' in a Level Editor level, FPS1 style. ; Make sure you have appropriate spawns and allies/enemies. ; Also make sure this is in the '\levels\gamemodes' directory! ; To play, press 'P' and type 'Deathmatch' as your data file. That will designate ; this file to read! ; If your level uses special settings, you'll want to merge the code below with your ; data file if you want to include this gamemode, as well. ; For use with First Pixel Shooter: Episode 2 ; Created by hatonacat [Main] Create = "global.multiplayer=1;global.gamemode='Deathmatch';global.MODE='Deathmatch';instance_create(0,0,oE2MPCtrl);alarm[0]=2" Create_2 = "" Create_3 = "" Create_4 = "" Create_5 = "" Alarm[0] = "global.grenade=1;global.smokegrenade=2;global.claymore=1;obj_player.HPRegen=1;obj_player.HPMax=100;health=100;" Alarm[1] = "" Alarm[2] = "" Alarm[3] = "" Alarm[4] = "" Alarm[5] = "" Alarm[6] = "" Alarm[7] = "" Alarm[8] = "" Alarm[9] = "" Alarm[10] = "" Alarm[11] = "" Draw = "" Draw_2 = "" Draw_3 = "" Step = "" EndStep = "" BeginStep = "" RoomStart = "" RoomEnd = ""