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getBulletDamage(double)
- Static method in class rc.yoda.utils.
Laws
getBulletHitBonus(double)
- Static method in class rc.yoda.utils.
Laws
getBulletPower()
- Method in class rc.yoda.plugin.guns.
Circular
Returns the power of the bullet this gun wants to fire caculated in onScannedRobot
getBulletPower()
- Method in class rc.yoda.plugin.guns.
Electrum
Returns the power of the bullet this gun wants to fire caculated in onScannedRobot
getBulletPower()
- Method in class rc.yoda.plugin.guns.
Linear
Returns the power of the bullet this gun wants to fire caculated in onScannedRobot
getBulletPower()
- Method in class rc.yoda.plugin.guns.
Random
Generates a random bullet power in keeping with the name of this gun
getBulletPower()
- Method in class rc.yoda.plugin.guns.
Shoto
Returns the power of the bullet this gun wants to fire caculated in onScannedRobot
getBulletPower()
- Method in class rc.yoda.utils.
Gun
getBulletPower - called by the gun array to get the desired bullet power for this gun
getBulletSpeed(double)
- Static method in class rc.yoda.utils.
Laws
getClasses()
- Method in class rc.yoda.utils.
Factory
Converts the Object from loadClasses into an Object array that is directly castable to the type reference
getFireAngle()
- Method in class rc.yoda.plugin.guns.
Circular
Returns the angle to fire this gun wants to fire caculated in onScannedRobot
getFireAngle()
- Method in class rc.yoda.plugin.guns.
Electrum
Returns the angle to fire this gun wants to fire caculated in onScannedRobot
getFireAngle()
- Method in class rc.yoda.plugin.guns.
Linear
Returns the angle to fire this gun wants to fire caculated in onScannedRobot
getFireAngle()
- Method in class rc.yoda.plugin.guns.
Random
Generates a random number from -46.6 to 46.6
getFireAngle()
- Method in class rc.yoda.plugin.guns.
Shoto
Returns the angle to fire this gun wants to fire caculated in onScannedRobot
getFireAngle()
- Method in class rc.yoda.utils.
Gun
getFireAngle - called by the gun array to get the desired firing angle for this gun angle 0.0: means directly at the enemy
getGunHeat(double)
- Static method in class rc.yoda.utils.
Laws
getMinBulletPower(double)
- Static method in class rc.yoda.utils.
YUtils
getTurnRate(double)
- Static method in class rc.yoda.utils.
Laws
getTurnRateRadians(double)
- Static method in class rc.yoda.utils.
Laws
getWallHitDamage(double)
- Static method in class rc.yoda.utils.
Laws
Gun
- Class in
rc.yoda.utils
Gun - A class that defines the events a robocode gun can use
Gun(AdvancedRobot)
- Constructor for class rc.yoda.utils.
Gun
Class Constructor specifying the robot this gun is virtually mounted on
GUN_TURN_RATE
- Static variable in class rc.yoda.utils.
Laws
GUN_TURN_RATE_RADIANS
- Static variable in class rc.yoda.utils.
Laws
GunArray
- Class in
rc.yoda.plugin
GunArray is a class that loads and manages an array of virtual guns that trys to determine which gun is best suited for defeating the current oppenent
GunArray(AdvancedRobot)
- Constructor for class rc.yoda.plugin.
GunArray
Class constructor specifying the AdvancedRobot it works for
gunName
- Variable in class rc.yoda.utils.
VirtualBullet
The name of the Gun that fired this Virtual Bullet
Overview
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