//Endurance mod, by Toastline //all characters get their starting health multiplied by 25, but health pickups disappear almost immediately. Weapon pickups with Crown of Protection are unaffected. //Rhino Skin gives +50 health //TODO maybe: duplicate/replace BLOODLUST and make it proc less often //duplicate/replace Rhino Skin so its description matches the alteration //Figure out how to make Boiling Veins protect at 50HP and below? #define game_start with Player { maxhealth *= 25; my_health = maxhealth; } #define step with HPPickup{ if !instance_exists(Portal) instance_destroy() } with Player{ //if player picks Rhino Skin, give them a better boost if !variable_instance_exists(self,"endumod"){ if skill_get(1){ endumod=1 maxhealth+=46 my_health+=46 } } }