- openArtist
- why?
- prove whats possible
- nothing like this exists
- why ubuntu?
- benefit from one of the biggest communities in the linux world
- many repositories so much less work for building it and keeping it up-to-date
- benefit from the ubuntustudio project
- most relevant packages are available very quickliy
- I knew and used it before
- and why not ubuntu studio?
- they say they focus on audio. I focus on everything available
- they do only scratch @ the surface
- try openArtist and you'll feel the difference
- why hardy?
- its very sad that ther isnt an ubuntu rolling release distro. If there were one, I would definely have taken that as basis. But hardy, first of all is LongTerm Supported. so a bit of benefit form there. And then there is the wonderful world of custom REPOS. and Getdeb. and debian and mint ... so without these tools, It would have been impossible for me, a one man project (until now), to build such a complex thing. Though I've compiled plenty of the packages, so there is still much work in that ;) If I would do the same thing form scratch, the possibility is quite high that I would start with a rolling distro like Arch.

- a LINUX operating system for artists
- based on Ubuntu Hardy, but also incorporates packages
from Intrepid, Jaunty, PureDyne, Debian, Mint, Rpm based
distros. Many selfmade packages, also some freeware is included.
- can be used as live cd or installed like a normal ubuntu
- openArtist Help:
- 2D

- 3D

- AUD

- VID

- VJ

- Collaboration

- Misc

- Games
- Yofrankie

- an open source computer game by the Blender Institute
- based on the universe and characters of the open source film produced earlier in 2008 by the Blender Institute, Big Buck Bunny
- in the game, players assume the role of Frank, the sugar glider who was the antagonist of the film Big Buck Bunny. In the film, Frank and two cronies are seen killing butterflies and terrorizing a bunny. The film ends with the bunny exacting revenge on Frank, tying him to string and flying him as a kite.
- openArtist includes the blender Game Engine Version of the game.
yofrankie.org gameplay - blender game engine 
- Secret Maryo Chronicles

- a free, open source style 2D jump and run game, inspired by the Nintendo Super Mario series.
- an OpenGL-based game with scalable graphics, an original soundtrack, and a built-in game editor. It has been released under the GNU General Public License v3.
- Features
- * Multiple Worlds.
- * Many Different Enemies.
- * Highly detailed Graphics, Sound and Music.
- * Advanced Level Editor.
- * Save games with the complete progress.
- * OpenGL Hardware Acceleration.
- * Multiple Stages including Small, Big, Fire, Snow, Star and Ghost.
- Wiki

- Forums

- irc://irc.freenode.net/#secretmaryo

- Review

- snes9x

- a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems
- Features
- gamepad support
- save-state support
- netplay support
- very high compatibility
- hardware acceleration
- a very clean and functional GUI and ROM manager
- support for virtually all SNES hardware effects
- Forum

- features
- extensive Documentation
- a Mindmap where the central documentation lies. This mindmap is also the Webpage of the whole Project. I think that central documentation is the Key feature that is missing in other projects
- for ervery program, there is a little description, a screenshot, links to the homepage, direct links to the communications (mailing list, forum, irc ..), the online dcoumentation and tutorials of a program, there is also a link to youtube, and, if available, thre are links the offline dcoumentation which came with the program
- there is also some information about background technologies (e.g how the sound pipeline works in linux), links to blogs which are essential for a category of programs
- all the local documentation that came with the programs, is linked into /home/tux/Documentation. So one can browse everything available in one folder.
- the mindmap resides in the dropbox folder, so in someone adds some info, everyone else using OpenArtist will have the updated version
- the mindmap is also renderd to html, for those who prefer this
- All Programs (should) have extensive documetation if you browse over the Icon in the menue!
- CUSTOM BUILT MENUes
- with all the tools sorted logically.
- Control Center
- tools ordered by function
- as the standard ubuntu way to access system tools sucked, I recreated these as well.
- and as the tools were, say, just minimal or inefficient, I altered some of these, also
- Collaboration
- I created an own category for this. It's good to have all the tools in one place
- there are tools for managing content, collaborating over the net, take screenshots, spy wepages, make video tutorials
- Audio
- I took great effort to simplyfie the access to linux audio.
- In openArtist, there are mainly Jack and Alsa (also
pulseaudio, but its turned off by default)
- the jack-aware applications are started with jack.
- For every program that needs Jack to run (good),
qjackctl will start with that program, automatically
- When you close the program, you will also be
asked if you want to close jack.
- I provide a list of programs which MUST, CAN, and CANNOT
use jack, and which audio device is selected in the program
settings by default, in
- Audio -> control -> (Jack) Application Setup list
- helper scripts
- There are little helper scripts in Audio -> Control, which help you tracking audio conflicts and such. like the "check which programs user the sounddevice"
- script, the "kill all running jack instances" or the "reset alsa" script. I know you can do that all form commandline and more, but for new users this is more convenient.
- Then you have a script to inspect your audio hardware and settings, "soundhardware info". You get info about built-in hardware, usb, firewire and pcmica devices, also alsa and pulseaudio settings (which are a bit documented by the way).
- I divided the audio menu into some subcategories:
- plugins / synths racks:
- all the synths live there, also the ladspa, dssi, lv2 racks (jackrack and similar), patchage, the jost vst host, and some standalone tools like jackEQ, the tools form linuxdsp.co.uk. Bristol has custom launchers for every available synth.
- dj/live:
- (hopefully everything you need for live work are bundled here. I could have included the samplers /drummachines here,but I decided to put the inte main menu
- mixx, xwax, aquaduo (a custom script by my which glues two aqualung players (which have lasdspa plaugin support) together with jackEQ and timmachine for recording), freewheeling, loopdup, superlooper, terminatorx, seq24, tapeutape, tranches
- SoundCoding / experimental:
- all wirded sound conding and generation stuff is here.
programs that didint fit into annother category are found here, too
- SoundCoding / experimental: blue (csound based), algoscore (csound based), athenacl (python based algorythmic composing), pd, supercollider, AVsynthesis (soundbased, draw music), beast
- streaming:
- internet dj console, muse, darksnow, pd-based streamers form giss.tv
- stream your sounds to the net.
- analyze: jaaa, japa, sonic visualizer, sonorgam.
- more...: recorders, rippers, note editors, id3tag editors..
- the main audio folder holds the primary programs like audio players (aqualung audaicous2, amarok), daws and sequencers (ardour, lmms, rosegarden..), samplers and drumboxes (hydrogen, jackbeat, freecycle..) and the wave editors (traverso, sweep, audacity...)
- Video
- the video category features not only video editors, but also 2D animation apps, streaming tools, dvd tools, converters etc. (and custom launchers for blender VSE and compositor)
- VJ
- vj tools get their own menu, there are also custom launchers for some of the tools, as thay can be launched in multiple ways.
- some apps here depend on adobe's air, which will be installed by a script before the programs start
- 2D
- so many tools here, the category is maybe too big, but I think to works like that. I try to put the
tools which are used more often, outside of menus
- 3D
- a whole new category to build, none did this before. And again: many tools,all free. I am especially proud of integration of scripts for downloading and installing the lates versions of blender 2.5 and Makehuman. Also, the mapzone integration was quite a work. as this is a windows program and rund under wine, As i did not find any info about redistribution, this program is not installed by default, it will get downloaded before you can use it. thats also the cast for kerythea and indigo renderer, as these can definitely not be redistributed with linux.
- launcher comments used for quick documentation
- if you hover over a launcher in the menu, you will get MUCH more info about the Program
- also if a starter has at a special purpuse (e.g vlc an convert videos too , so I created a special starter for it), that info is displayed IN the launcher.
- Custom launch menu via quick-lounge-applet
- at left bootm of the screen, there is a custom launcher
applet, where you can but your favorite apps in
- EVERYTHING IS CONFIGURED
- The applications are not only installed: They are configured
- gimp is tuned and feeded with plugins, there are special versions, etc.
- mime types are carefully set to the programs who really work with them
- mimetypes for blender, freemind, bvh files, renderer files....
- editable help
- you can collaborate and wirte stuff you discover intto the mindmap.
- altering help also alters homepage!!
- when you click save, everyone who has openArtist installed will see the changes, and the homepage changes, too.
- custom scripts for non-redistributeable apps
- openArtist features a streamlined interface (gnomebased), with integrated mousegestures, custom menus, reorganized and extended system configuration tools, terminal-on-desktop integration (guake, ctrl+esc), dropbox for collaboration between artists, extended tooltips for the program lauchers, documentation for (nealry) every program, ordered by appearance in the menu structure (just look at the homepage, it IS the documentation, too)
- collaboration via dropbox
- A collaborative sharing using dropbox. Put news, new programs, new versions, new files or art released under creative commons which you want to be included to openartist into the dropbox -> news folder.
can also be used for documentation updates.
Everyone who runs OpenArtist will get this information instanly in their dropbox folder
- recent documents menu
- a custom recent menu in the panel, does not
support righhtlick->open with support though.
- Mousegestures
- mousegestures are integrated into openArtist
- activated with rightclick and drag.
- predefined gestures:
- up : copy
- down : paste
- left / right : back / forward
- fuzzy up right looks like " / " : maximize
- fuzzy down / : minimize
- fuzzy left up \ : Enter
- fuzzy left down \ : delete
- right down : start nautilus
- left down: delete
- down left: unmaximize window
- & much more.
- alter the settings by using ControlCenter > Easystroke oc click the easystroke icon (blue&green) in the tray area.
- Terminal-on-desktop
- press CTRL+ESC to call the guake terminal
- package Repostiory
- collected packages from all around the internet, tweaked them to run in openArtist
- 300+ packages, currently
- compiled 150+ programs myself and packad them
- openartisthq.org > Debian

- blender
- blender 2 kerkythea
- a special blender version that features kerkythea renderer controls inside blender
- own blender mimetype
- all available texture & sequence plugins compiled
- special launchers for Compositing and Video sequence Editor in VID menu
- custom scripts folder
- scripts folder is linked into dropbox
- this means that If on adds scripts to that folder, EVERYONE will have these Scripts in Their Scripts folder
- scripts for all render engines integrated
- scripts-2.42a and 2.45 folders also linked into dropbox
- massive blender focus.
- 5 versions of blender (2.49, 2.5 with automatic download script of graphicall daily build, 2.41, 2.45, publisher 2.2.5 for compatibility reasons and fun :-)
- integration into nautilus (own blender mimetype, open with 2.41, 2.45, control movies with blender:anim on rightclick), hidden blender folder in home directory for fast access to scripts folders of all versions and to sequence and texture plugins)
- collaborative blender scripts folder (symlinked into dropbox, drop a script there and all others will get it, too). many scripts installed (focus mainly on renderers integration until now, all render-related scripts appear in render menu now)
- renderers preinstalled for use with blender: yafray, yafaray, kerkythea, indigo (these two via download script, as they cannot be redistributed), aqusis, pixie, nvidia gelato, luxrender (beta and stable), sunflow, pantograph.
also, freestyle standalone and helios distributed renderer are available. which brings me to the next point:
- distributed rendering category: helios (distributed rendering with sunflow), drqueue (packed in custom scripts and with help to be user friendly), yadra, networkrender, farmerjoe. Also all online-tools which allow renderfarming with blender are there, with test accounts: Pgrade Grid portal, HGblender ranch, burp, open rendering environment, BOINC, then the commercial ones: greenButton, respower, pouwa client, deadline renderfarm.
- blender video sequence editor and composite editor launcher in VID cateory, with test project and little intro texts.
other interesting things:
- 3D programs: ayam, moonlight, wings3d, k-3d, topmod modeller, equinox, gsculpt, kpovmodeller. Makehuman is there, once with the old version, and MHPhoenix, and a script to automatically download and compile the latest version.
there is also Sharpconstruct (standalone scuplter) and structuresynth (where you can code 3D objects)
- texture tools: Mapzone (via wine and a script for download), semicuro, cellule (for procedural textures)
- shaderman tools: sler, shaderman (via wine) and cutter
- plant generators: arbaro, Ivy, ngplant, and apparently, tree form curves.
- g3dviewer: previews all major 3d formats
- bvhplay: player for bvh motioncapture files.
- gimp
- 3 gimp versions
- Gimp 2.6
- gimpplugins
- gimp-DBP_1.1.7_i386
- gimp-Fix-CA_3.0.2
- gimp-GREYCstoration
- gimp-Wavelet-Denoise
- gimp-colorize
- gimp-exif-browser
- gimp-focusblur
- gimp-gap4gimphoto
- gimp-gimpfx-foundry
- gimp-gutenprint
- gimp-jpeg2000
- gimp-lqr-plugin
- gimp-noise-generator
- gimp-plugin-userfilt
- gimp-poisson-noise
- gimp-refocus
- gimp-streak
- gimp-ufraw
- gimp-wavelet-sharpen
- gmic_1.3.0
- SELFCOMPILED; SELFPACKED
- NEWEST VERSIONS
- decently tuned (menu structure of plugins, e.g) and tweaked (layout e.g)
- Gimpfx-foundry
- Repository of scripts for the latest GIMP.
- Gimphoto
- a GIMP modification with new menu layout, great selection of plugins, and many additional resources for more professional look and feel as digital photo retouching and image editing application package.
- gap4gimpoto
- special gimp animation package for gimphoto, as it is derived from gimp2.4, and gap is not working well with gimp 2.6
- special starter in VID>2D animation
- Gimp paint studio
- a special gimp user folder (.gimp-2.6 ) that brings new menu apperarance and custom brushes, settings etc especially for graphic tablet use.
- with an own launcher for it
- gimp ultrapack
- 400+ mb of scripts, plugins fonts, patterns
- warning: needs 2+ GB of ram!
- NOT installed
- can be found in repository
- see openArtist Help > 2D

- customized Nautilus
- custom right click menues
- mediafiles will display mediainfo option
- png image files will disply png optimize..
- etc
- subversion integration
- svn update, commit etc inside nautilus, like tortoise svn for windoes explorer
- custom natuilus scripts
- scripts which make daily life easier
- default starting applications and 'start with' apps altered
- that was one hell of a work!!!
- integration of media info programs
- tells you exactly which codec a file has
- integration of blender:anim
- a blenderish way to play a video
- 4Different kernels
- original ubuntu hardy
- Jaunty 2.6.28
- puredyne Realtime kernel
- highram 2.6.27 kernel for supporting mor than 3GB of ram
- kernel rebuild script
- a kernel adapted to your CPU can be easily compiled with this script
- works only with standard hardy kernel by now
- openArtist is more up-to-date than Hardy & intrepid
- Always the newest working!! version
- I integrated all the programs that make sense for me. Maybe there are more, maybe something is missing. Tell me. Also, some alpha software is included, not much, though. I've also built quite a view packages myself, about 300
- Due to lack of time, I could not debianize everything. These programs reside in /opt. Also I do not fully agree the debian guidelines for packaging. Splitting up everything into subpackages... nah! but expect my packages to work. they're handcrafted.
- internal updates to Jaunty level
- latest ffmpeg
- kde4.2, qt 4.5
- Yes, I hacked kde 4.2 into Hardy. Don't expect to have a full kde environment, only the packages needed for running a handful of kde apps are included (digikam, e.g.)
- qt is on jauny basis, works flawlessly
- gcc 4.4
- not activated as default, though
- gstreamer
- libc6
- latest mplayer
- liblame
- & much more
- scipts to install non-redistributeable apps
- drawbacks
- i386 32 bit only (for the moment)
- some problems with nautilus (does not start after logout)
- lives crashes, dunno why
- goal
- combine everything what makes sense into one package
- mainly FLOSS software, but ALSO Freeware, Adobe AIR applications, Webapplications, Applications running through wine...
- be as bleeding edge as possible,
- make custom packages, if needed
- collect good Documentation and examples, test projects, important weblinks etc. to get you started as quick as possible
- Have already configured and finetuned system and applications
- collaborate to make it even better
- Programming
- Kommodo edit

- a free, open source editor from dynamic language experts. Komodo Edit is built on the Mozilla code base and is now licensed under the same terms as Firefox: Mozilla Public License (MPL), GNU General Public License (GPL), and GNU Lesser Public License (LGPL).
- Features:
- - support for for Perl, PHP, Python, Ruby, and Tcl, plus JavaScript, CSS, HTML, and XML, and template languages like RHTML, Template-Toolkit, HTML-Smarty and Django.
- - like autocomplete and calltips
- - multi-language file support
- Correct syntax coloring of multi-language files and templated files, common in many web programming frameworks. Add custom language support (User-Defined Languages or UDL, used to provide support for RHTML, Template-Toolkit, HTML-Mason, Smarty and Django).
- - syntax coloring and syntax checking
- Syntax checking
- Instant feedback for all fully-supported languages.
- Syntax coloring
- Spot errors easily and improve readability and context, even in multi-language files (unique to Komodo!).
- - Vi emulation, Emacs key bindings
- Modal Vi key bindings emulate navigation, text insertion and command behavior. Custom commands can be implemented by adding Komodo macros to a Vi Commands Toolbox folder.
- Emacs-like key binding scheme supports new editor features modeled on Emacs, such as transient marks (similar to the Emacs “mark ring”), repeat next command and reflow paragraph
- - Firefox-style extensibility
- features community extension plugins
- Standard editing features
- Code commenting, auto-indent and outdent, block selection, incremental search, reflow paragraph, join lines, enter next character as raw literal, repeat next keystroke and clean line endings on “save”.
- HTML preview
- Check HTML, XML and CSS files side-by-side or in a browser, using arbitrary files or URLs.
- Multilingual Input Method Editor (IME) support
- Use your standard keyboard to enter multi-byte characters, such as Simplified Chinese, Japanese and Korean.
- remote editing
- Code snippets
- Code folding
- Multi-document editing
- multiple tab groups, split view, and cross-document search.
- Project manager
- Tutorials
- Live Folders
- Project view displays the current contents of corresponding file system directory.
- Virtual Folders
- Explicitly maintained multi-purpose containers for any project or Toolbox component, containing pointers to selected components from different file system locations.
- Toolbox
- Store it
- Store virtually anything, including configurable “Run” commands, macros, code snippets, URLs, Live and Virtual Folders, templates, menus, toolbars and remote files.
- Share it
- Share a Toolbox with networked team members or distribute valuable Toolbox items to other Komodo users with the import/export function.
- XPI Extensions
- Create your own plug-ins. XPI extension support provides the same capability as Firefox, with all standard Mozilla APIs based on XUL, XBL, and XPCOM, plus our own for Python and JavaScript. We’re even using this in Komodo development; for example, when adding UDL-based languages and defining custom language syntax-coloring. Other new features, such as the DOM Viewer, are also extensions.
- Find in Project, Replace in Files, multi-line Find and Replace, regular expression searches, and a Find sub-system that properly handles Unicode-encoded files and skipping binary files.
- Extensible like firefox: you can get extensions for it to add on languages or other helpful features (like special characters).
- Background syntax checking and syntax coloring catch errors immediately, while AutoComplete and CallTips guide developers as they code.
- What makes this editor a really handy tool is its auto-completion capabilities.
- supports:
- * Ruby: require, class modules (on . and ::), class variables and methods, method calltips.
- * CSS, HTML, JavaScript, PERL, PHP, Python, Ruby, Tcl, XML and XSLT.
- * Write code faster and shorten the learning curve with code completion that guides you as you work.
- * Schema-based XML/HTML completion.
- * Multiple-language file support, such as CSS and JavaScript completion in HTML.
- * Support for adding third-party libraries.
- * Interpreter version differentiation of built-in and standard library information.
- code intelligence support allow you to Ctrl+click on a symbol to Go to Definition.however, this is a generic system where Ctrl+mouse-hover will underline interesting regions (hyperlinks) in your text for clicking on. The most common type of hyperlink is a symbol for “Go to Definition”. types of hyperlinks include:
- Colors in CSS (including CSS in HTML files):
- HTTP and FTP URLs:
- Regular expression mapping to an HTTP URL.
- generic handler to do whatever you can think of.
- Snippets: there is an abbreviations feature that inserts snippets from the Toolbox at the touch of a key; several useful default snippets are included, and additional snippets can be added easily.ts make komodo edit as powerful as textmate(mac only), and creating snippets is no rocket science
- Remote editing works like a breeze with support for a wide range of protocols like SCP, FTP, SFTP & more. Saving a file is not something which would cost you a minute or so, trust me it takes just 4-6 secs (worst case) to save a remote file.
- its also one of the best free XML editors available. It also includes a lot of great features for HTML and CSS development.
- * HTML validator
- * Accessibility validator
- * CSS validator
- * Color coding
- * Tag completion
- * Extended search and replace
- * Can edit JavaScript
- * Can edit CSS
- * Can edit PHP, ASP, or JSP
- * Spell checking
- Web template languages: RHTML, Template-Toolkit, HTML-Smarty and Django.
- Komodo extensions
- Komodo Edit extensions hosted on Mozdev

- Addons hosted on activestate.com

- Installed:
- TabTools

- adds some handy (and pretty basic) functions to the right-slick menu on a given tab. Current functions are:
- * Reveal: reveals the current file in your file browser.
- * Rename: renames the current file.
- * Delete: deletes the current file ( with a sanity prompt )
- * Watch: opens the current file in Komodo's 'Watch file' window.
- some new clipboard functions, you can now copy the following strings to the clipboard:
- * File name
- * File path
- * Directory path
- * Active Project directory path
- TODO helper

- Display TODO items found in the current file / opened files / active project.
- Features:
- * regex search markers
- * case sensitivity
- * search in current file, all opened files or the active project
- * double-click to jump to file
- * next, previous buttons to jump between markers
- * statusbar icon shown when todo items found
- The extension search results will be updated on each of these Komodo events:
- * File open
- * File close
- * File save
- * View changed
- * Project changed
- Remote Drive Tree

- an extension that provides a servers tab inside of Komodo (installed after the Code Browser tab).
- This extension provides a server tree row, one for each of your server accounts set in server preferences.
- The server tree rows are expandable and upon selection of a server tree row, the file contents will be displayed in a file tree (located just below the server tree).
- The file tree rows can be selected and the correstponding files can be opened by double-clicking a row or by pressing the enter key.
- Komodo developer extension

- provides helper tools for working with JavaScript and Python inside of Komodo.
- Brief guide:
- * Once installed, access it through the Tools->Extension Developer menu
- * When working with the JavaScript tools, you'll generally want to set the Scope to be the main Komodo window first, otherwise the Komodo API won't be available to you.
- * Use Tab for completions on objects and scope, fantastic!
- Source Tree

- adds a new tab with the list of the functions, classes and methods of the current file, double clicking an item moves you to the line of that item. Can now also filter items on the tree.
- has preferences to set it to be either on the left or on the right side tabs
- Has support for Python source code with one level of subclassing, SQL support , CSS support and partial Javascript method identification(thanks to Jason Hendry), Perl support TCL support Ruby support C++ and support for PHP and Javascript
- Sqlite-manager

- Manage any SQLite database on your computer.
- After installation, you will find a menu item under Tools menu. Click it to start the SQLite Manager.
- Features
- * dialogs for creation, deletion of tables, indexes, views and triggers
- * ability to rename, copy, reindex tables
- * ability to add and drop columns
- * create new db, open any existing db, copy an existing db
- * a tab for database settings (no need to write the pragma statements) where you can view and change the sqlite library settings
- * export tables/views as csv or xml files
- * import tables from csv or xml files
- * a dropdown menu showing all profile db (.sqlite)
- * an intuitive heirarchical tree showing all tables, indexes, views and triggers
- * ability to browse data from any table
- * dialogs to allow searching in a table
- * allows editing and deleting selected record while browsing a table's data
- * an extensive menu that helps with writing sql by hand and then executing it
- * remembers the last used db, table and the tab (structure, browse & search, etc.) across sessions
- Morekomodo

- adds new operations on files, text conversion function and find in file panel enhancement
- context menus
- * backup
- * quick rename
- * quick delete
- * Show file in file manager
- Clipboard enhancement
- * Copy to clipboard full path, file name or directory for current editor
- * Past from clipboard HTML codeMany
- applications (browsers, word processors, spreadsheets) copy into
- clipboard HTML source code and using this option you can paste directly
- into Komodo
- * Copy selection appending text in clipboardThe copy doesn't overwrite text in clipboard but appends it
- * Cut selection appending text in clipboardThe cut doesn't overwrite text in clipboard but appends it
- Text conversion functions on selected text
- These features are accessible from Code menu
- * Capitalization
- * HTML entities encoding and decoding
- * DOS to Unix path separators conversion
- * DOS separators operations
- Quick access to favorites files and directory
- toolbar button and File menu
- * Organize favorites file and directory
- * Sort favorites by your own priority
- New statusbar
- You can show the last modified file time on statusbar
- * Don't like it? Simply choose to hide statusbar from Preferences page
- * Use you preferred time format
- Find in files results
- Find result tabs are enhanced by new operations
- * Find in files allows to quicky open files found
- * Find in files results has refresh button
- * Find in files results allows to copy filenames or content strings
- Visualdiffer

- compare folders and files using the side-by-side approach.
- Folder legend: Folder icons assume different colors based on their content
- possible to compare open files selecting them from File Tab context menu.
- Klint-lint-enhancement

- Comfortable way to see syntax checker messages
- Hackit

- Komodo HacKit is Hacking Kit used to hack komodo itself :)
- l add's about:config and error console buttons in tools sub menu hacKit
- Besides submenu hackKit simulates firefox tools menu (Has a same id)
- So basically all the extensions which doesn't require any specifics from firefox can be easily added even without changing even chrome.manifest files
- Tweak-ui

- user configurable preferences for changing the Komodo user interface.
- Provides
- * The ability to change the Komodo side bars to display side-by-side tabs (like in Komodo 4)
- * The ability to set the file editor tab to display longer paths names
- * The ability to right-click on a tab to move it around (see note below)
- SSH Console
- Provides the ability to connect and interact with remote servers over SSH, using a shell-like functionality.
- Forum

- Downloads

- SPE (Stanis Python Editor)

- a cross-platform integrated development environment (IDE) for the Python programming language.
- spe developement page

- spe video tutorials

- Linux.com Article about SPE

- Forum

- Mailing lists

- keyboard shortcuts
- 1
- HOME VCHOME Move caret to before first visible character on line. If already there move to first character on line
- CTRL+SPACE JUMP Jump from shell to file and line number
- UP+ARROW LINEUP Move caret up one line
- CTRL+DOWN ARROW LINESCROLLDOWN Scroll the document down, keeping the caret visible
- DOWN+ARROW LINEDOWN Move caret down one line
- SHIFT+UP ARROW LINEUPEXTEND Move caret up one line extending selection to new caret position
- CTRL+UP ARROW LINESCROLLUP Scroll the document up, keeping the caret visible
- CTRL+LEFT ARROW WORDLEFT Move caret left one word
- LEFT+ARROW CHARLEFT Move caret left one character
- ALT+LEFT ARROW WORDPARTLEFT Move to the previous change in capitalisation
- ALT+RIGHT ARROW WORDPARTRIGHT Move to the next change in capitalisation
- RIGHT+ARROW CHARRIGHT Move caret right one character
- SHIFT+HOME VCHOMEEXTEND Like VCHome but extending selection to new caret position
- CTRL+HOME DOCUMENTSTART Move caret to first position in document
- ALT+HOME HOMEDISPLAY Move caret to first position on display line
- CTRL+SHIFT+HOME DOCUMENTSTARTEXTEND Move caret to first position in document extending selection to new caret position
- SHIFT+DOWN ARROW LINEDOWNEXTEND Move caret down one line extending selection to new caret position
- SHIFT+LEFT ARROW CHARLEFTEXTEND Move caret left one character extending selection to new caret position
- CTRL+SHIFT LEFT ARROW WORDLEFTEXTEND Move caret left one word extending selection to new caret position
- SHIFT+RIGHT ARROW CHARRIGHTEXTEND Move caret right one character extending selection to new caret position
- CTRL+RIGHT ARROW WORDRIGHT Move caret right one word
- CTRL+SHIFT RIGHT ARROW WORDRIGHTEXTEND Move caret right one word extending selection to new caret position
- ALT+SHIFT LEFT ARROW WORDPARTLEFTEXTEND Move to the previous change in capitalisation extending selection to new caret position
- ALT+SHIFT RIGHT ARROW WORDPARTRIGHTEXTEND Move to the next change in capitalisation extending selection to new caret position.
- ALT+SHIFT+HOME HOMEDISPLAYEXTEND Move caret to first position on display line extending selection to new caret position.
- END LINEEND Move caret to last position on line
- SHIFT+END LINEENDEXTEND Move caret to last position on line extending selection to new caret position
- CTRL+END DOCUMENTEND Move caret to last position in document
- 2
- CTRL+SHIFT END DOCUMENTENDEXTEND Move caret to last position in document extending selection to new caret position
- ALT+END LINEENDDISPLAY Move caret to last position on display line
- ALT+SHIFT END LINEENDDISPLAYEXTEND Move caret to last position on display line extending selection to new caret position
- PRIOR PAGEUP Move caret one page up
- SHIFT+PRIOR PAGEUPEXTEND Move caret one page up extending selection to new caret position
- NEXT PAGEDOWN Move caret one page down
- SHIFT+NEXT SCI_PAGEDOWNEXTEND Move caret one page down extending selection to new caret position
- DELETE CLEAR Delete all text in the document
- SHIFT+DELETE CUT Cut the selection to the clipboard
- CTRL+DELETE DELWORDRIGHT Delete the word to the right of the caret
- CTRL+SHIFT+DELETE DELLINERIGHT Delete forwards from the current position to the end of the line
- INSERT EDITTOGGLEOVERTYPE Switch from insert to overtype mode or the reverse
- SHIFT+INSERT PASTE Paste the contents of the clipboard into the document replacing the selection
- CTRL+INSERT COPY Copy the selection to the clipboard
- ESCAPE CANCEL Cancel any modes such as call tip or auto-completion list display
- BACKSPACE DELETEBACK Delete the selection or if no selection, the character before the caret
- SHIFT+BACKSPACE BACKTAB Dedent the selected lines
- CTRL+BACKSPACE DELWORDLEFT Delete the word to the left of the caret
- ALT+BACKSPACE UNDO Undo one action in the undo history
- CTRL+SHIFT BACK DELLINELEFT Delete back from the current position to the start of the line
- CTRL+'Z' UNDO Undo one action in the undo history
- CTRL+'Y' REDO Redoes the next action on the undo history
- CTRL+'X' CUT Cut the selection to the clipboard
- CTRL+'C' COPY Copy the selection to the clipboard
- CTRL+'V' PASTE Paste the contents of the clipboard into the document replacing the selection
- CTRL+'A' SELECTALL Select all the text in the document
- TAB TAB Indents multi-line selection, replaces with Tab otherwise
- RETURN NEWLINE Insert a new line, may use a CRLF, CR or LF depending on EOL mode
- SHIFT+RETURN NEWLINE Insert a new line, may use a CRLF, CR or LF depending on EOL mode
- CTRL+ADD ZOOMIN Magnify the displayed text by increasing the sizes by 1 point
- CTRL+SUBTRACT ZOOMOUT Make the displayed text smaller by decreasing the sizes by 1 point
- CTRL+DIVIDE SETZOOM Set the zoom level to 0. This returns the zoom to 'normal,' i.e., no zoom.
- CTRL+'L' LINECUT Cut the line containing the caret
- CTRL+SHIFT 'L' LINEDELETE Delete the line containing the caret
- CTRL+'T' LINETRANSPOSE Switch the current line with the previous
- CTRL+'U' LOWERCASE Transform the selection to lower case
- CTRL+SHIFT 'U' UPPERCASE Transform the selection to upper case
- Features
- Intellisense & autocompletion
- · Call tips
- · Syntax coloring
- · Sidebar with class explorer, index & todo
- · Drag & drop
- · Tab Controls
- · Uml Diagrams
- Integration with Blender
- Winpdp debugger is directly callable out of the ide
- wxglade & xCRed gui designers also
- ipython

- An enhanced interactive Python shell with many features for object introspection , system shell access, and its own special command system
- goal of IPython is to create a comprehensive environment for interactive and exploratory computing.
- IPython has two main components:
- * An enhanced interactive Python shell.
- * An architecture for interactive parallel computing.
- features:
- * Completion in the local namespace, by typing TAB at the prompt
- * Verbose and colored exception traceback printouts.
- See the magic xmode and xcolor functions for details (just type %magic).
- * Magic commands: type %magic for information on the magic subsystem.
- * System escape with !. Typing !ls will run 'ls' in the current directory.
- * System command aliases, via the %alias command or the ipythonrc config file.
- * Dynamic object information:
- Typing ?word or word? prints detailed information about an object. If certain strings in the object are too long (docstrings, code, etc.) they getsnipped in the center for brevity.
- Typing ??word or word?? gives access to the full information withoutsnipping long strings. Long strings are sent to the screen through the less pager if longer than the screen, printed otherwise.
- The ?/?? system gives access to the full source code for any object (if available), shows function prototypes and other useful information.
- * Logging of input with the ability to save and restore a working session.
- * Persistent command history across sessions (readline required).
- * The reload command does a 'deep' reload of a module: changes made to the module since you imported will actually be available without having to exit.
- * Access to the standard Python help. As of Python 2.1, a help system is available with access to object docstrings and the Python manuals. Simplytype 'help' (no quotes) to access it.
- wxipython
- A Gui that embbs a multithreaded IPython Shell
- an exprimental wxpython version of ipython
- has history function
- does not emulate all ipython features
- wxGlade

- Winpdp

- Python debugger
- supports debugging of threads- and curses based applications, namespace modification and embedded debugging. As a remote debugger, it uses (encrypted) network connections to connect to the debuggee (which is running on the same machine, ususally). Winpdb is the graphical, wx-based frontend to rpdb2, which is also included in this package. rpdb2 is text based and able to use screen sessions if there is no x-terminal-emulator avaiable. Winpdb is up to 20 times faster than pdb.
- winpdb.org > Docs

- winpdb.org > Cgi-bin > Moin

- Meld Diff Viewer

- a tool which allows the user to see the changes in, and merge between, either two files, two directories, or two files with a common ancestor.
- Amaya

- a Web editor, i.e. a tool used to create and update documents
- directly on the Web. Browsing features are seamlessly integrated with
- the editing and remote access features in a uniform environment.
- Amaya is based on the Thot toolkit developed at INRIA.
- * both browse and author Web pages
- create Web pages and upload them onto a server. Authors can create a document from scratch, they can browse the web and find the information they need, copy and paste it to their pages, and create links to other Web sites. All this is done in a straightforward and simple manner, and actions are performed in a single consistent environment. Editing and browsing functions are integrated seamlessly in a single tool.
- * maintains a consistent internal document model adhering to the DTD
- Amaya always represents the document internally in a structured way consistent with the Document Type Definition (DTD). A properly structured document enables other tools to further process the data safely.
- Amaya allows you to display the document structure at the same time as the formatted view, which is portrayed diagrammatically on the screen.
- * work on several documents at a time
- Several (X)HTML, native MathML (.htmll) and SVG (.svg) documents can be displayed and edited at a time.
- * helps authors create hypertext links
- The editor helps you create and text out links to other documents on the Web from the document you currently are working on. You can view the links and get a feel for how the information is interconnected. This feature is not limited to HTML anchors. With XLink, any MathML and SVG element can be a link too.
- * collaborative annotation application
- Annotations are external comments, notes, remarks that can be attached to any Web document or a selected part of the document.
- openHardware

- resouces

- screenshots

- news
- 16.7. new mirror@mkl, thanks to winfried.

- 09.7. mirror available, thanks, kirsty

- 29.6. rearranged shared blender Scripts folder
- as the blender scripts folder in openArtist is shared one, so that all users can collaborate in scripts, there were some troubles with putting scripts into it.
- - blender has a maximum amount of folders an folderDepth, in terms of script recognition, which was reached. so some scripts disappeared form the menus
- - moved the contents of mosiac folder to /home/tux/Dropbox/scripts and rearranged some others
- - integrated the Scripts_Catalog_Toolkit_2.49, many new scripts, which all should work now.
- - if you start adding scripts to the scripts folder, please stop dropbox first. Then put your scripts in, then start blender form command line with blender -d . Now you will propably get some error messages If a scripts already exists, or too many folders are in the scripts folder. please track that down before activating dropbox again.
- if you do not want a shared scripts folder, DONT DELETE THE CONTENTS OF DROPBOX FOLDER. Instead, deactivate (via "ControlCenter -> Startup apps& Sessions") or deinstall dropbox (via Synaptic e.g), or change the rights in blender folder to forbid writing there.
- - a naming scheme was set to get a better overview of what is installed. The scripts now have a prefix of the name of the menu they will appear (e.g export_).
- - recodeToAscii.sh was created to purge all non-Ascii characters from the scripts
- 27.6. deployed some fixes via openartist-news package
- - rewrite of the install kernel script
- - fix openoffice install script
- - fix codeblocks installation (that was not my fault, but I had to fix it)
- - fixed access rights for blender scripts directories
- past
- torrent added

- openArtist on blenderartists

- openArtist on Blendernation

- blender 2.49a available in repository
- media contest @ Kunsthaus Graz, Styria, Austria
- 20090330 bugfix release is out.
- fixed live-cd mechanism
- made special kernels an install option, they are not installed by default any more
- added script to install special kernels
- This script is packed into a debian package and will be updated if new kernel images arise.
- added Ayam
- a free 3D modelling environment for the RenderMan interface
- donation button online.
- download link fixed.
- 20090326 bugfix release is out.
- - removed unnecessary kernel 2.6.24.23
- - updated scripts, launcher, webmin, komodo-edit, ipython, also the mindmap, pysdm, gimp, miro, gtkrawgallery, photoprint, clevr sticher, fontstruct, veejay, ubuntu-tweak, gufw, fontforge, adobereader-script, mh_poenix
- - included new kernel with pae: you can adress more than 3GB of RAM with it.
- - added ati catalyst center, parcellite (clipboard manager), neocon (terminal app to talk -with openmoko), dfutil (to flash openmoko), toucan, kuler, peacock, raven, phoenix (all aviary online tools), virtualdub, Rasterbator-NG, gimp swf export, gimp CMYK Tiff 2 PDF, shockweaver (flash gui for linux), gsculpt, xara, inkscape-plugin-svgsclice, enable multitouch-script, dkms (dynamic Kernel Module Support), autostitch, maketarget
- - installer does not want password anymore.
- - /boot/grub/menu.lst cleaned up.
- BLENDER workshops in Graz, Austria
- so, 29.3.09:
- 3d Modelle erstellen (Blender)
- einfuehrung in das Modellieren mit Blender
- so, 5.4.09:
- Computeranimation (Blender)
- Einfuehung in die Animation mit Blender
- Bewegte Bilder selbst audenken und erstellen.
- objekte und kamera animieren
- Zeitkurven
- Praktischer workshop als einstiegshilfe
- second incarnation, 2nd bugfix IS RelEaSeD !
- 29.5.09: 3rd RelEaSe hitted ground.
- release summary.
- openArtist THIRD incarnation is RelEaSeD !
- - updates for many apps.
- - new tools in all categories, e.g moonlight in 3D, qaquarell in 2D.
- - now somewhat jaunty compatible (many packages work outofthebox, or with minor modifications)
- - audio setup reworked, many new synths & programs.
- - new system tools for backup, cleanup, new desktop-shell (guake, kindly redesigned for my purposes)
- - firefox 3.5 beta, tools for personal management and structurizing information (xmind, chandler..)
- - many bugfigxes, update to jaunty in nearly all multimedia-related core packages (except dbus, raptor, glib, xserver)
- - redesigned menu structure, partly thorug the demand of new space for new tools, partly for more logical flow-of-use
- - programming tools category expanded dramatically - gcc4.4 now on board (not all -dev libs up-to-date with binaries, expect that, soon )
- 02.6.2009: small bugfixrelease is out.
- network interface wlan0 entry by default
- aquaduo script was not launchable,
- some launchers in menue did not work, some information in launchers changed / added
- new features
- for 3D: cutter and shaderman7, two tools for writing shaders for the renderman interfaces.
- there is now documentation for renderman onboard.
- it can be found under ~/Documentation/3D
- server was down...
- dueto blendernation post.
- swiched to more powerful one, should work now
- thanks to...
- copyleft
- openArtist
- respects the GPL and it also respects the copyrights and licenses of the proprietary software it distributes.
- doesn't include proprietary drivers. If it did, it would be legally wrong (because it would violate the GPL) or ethically wrong (if some dirty trick was used for the user to link the code to the kernel for instance). See "Readme After Install" on a fresh installed openArtist. It provides solutions to get these drivers.
- uses technologies that have been patented in some parts of the World. Most countries do not recognize the legitimacy of software patents so for most of our users this is not a problem. But if you're unlucky and you live in a country where software patents are legally enforcable, you need to wait for a light release without these components, which is planned in future.
- believes in open source and releases all its work with the corresponding source code. It owes a lot to the Free Software movement and to the GPL but also owes a lot to all the developers who contributed ideas and tools and who made software better and better throughout the years. Some of them released their source code as well and thus granted us more freedom and more flexibility. Others released their software with proprietary licenses and although this didn't give the freedom one would have liked, it still contributes to make software better. openArtist does not believe in boycotting Proprietary Software.
- all licenses are provided in the debian style, except for programs in /opt. There, the licenses are in the top folder of each program.
- mindmap is under cc
- contact
- Download
- howto use the mindmap
- drag it by clicking into whitespace
- click the symbols to get somewhere
- click the the text to unfold a node
- use the mousewheel for zoom
- how to edit the mindmap
- only possible with openArtist
- the mindmaps are made with a program called freemind, which you can find @ collaboration
- INSERT will insert new nodes
- you can drag&drop nodes around
- drag&drop from webpages
- if you drag a link, it will insert a link
- if you drag a text, it will insert a text
- STRG+K lets you insert a link for a text
- ALT+K lets you insert a local link (a file, image...)
- F2 lets you edit a text
- ALT+ENTER lets you edit the text in a bigger, separate window
- you have also a context menue for that.
